Gone But Not Forgotten Video Game Developers/Publishers Lost 2000-2017 - Attic Entertainment Software
Gone But Not
Forgotten Video Game Developers/Publishers Lost 2000-2017
Attic Entertainment
Software were a German based video games developer and publisher who were
active in the industry for eleven years from 1990 until their closure in 2001,
the company was headed up by Guido Henkel. The German born American who is
known as a designer, programmer, and developer as well as a composer and
novelist, in more recent years he has also worked as a presenter and speaker at
industry conferences and award shows, Henkel formed Attic Entertainment
Software with his high school friends Hans-Jürgen
Brändle and Jochen Hamma.
In the early years
the company was developing games for multiple platforms including DOS, Amiga,
Atari ST and Commodore 64 with releases later in the companies life releasing
on DOS and Windows. Back to their earliest title though which was Lords of Doom
released in the same year as the companies formation it was an Adventure Role
playing game with a fantasy theme.
Lords of Doom was an adventure role playing game from 1990
Set in a desert town
of Vertic where werewolves, vampires and zombies have suddenly appeared and
started feasting on the population, with only two people left as well as a
professional monster hunter the trio must defeat the overlord of each species
to stop the invasion, the game also featured survival mechanics such as hunger
and thirst which the player must manage during the game.
Critically the game
received mixed reviews the highs of an 88/100 from ASM (Aktueller Software
Markt) for the Commodore 64 version while the Amiga version scored a high of
85/100, the game was not without critics though Power Play which reviewed three
versions of the game the Amiga release, the Atari ST release and the Commodore
64 release giving the game a 57, 57 and 62 respectively.
The companies most successful
title was the Realms of Arkania series even though the first game in the series
Blade of Destiny proved to be a major flop with critics the 1993 review from Computer
Gaming World criticised the game saying the awkward and confusing" magic
system, discrepancies between the documentation and gameplay. Worst of all, she
wrote, were the reduction in experience points for saving outside a temple,
high failure rates during combat, and a bug that "won" the game by
quitting during the final fight.
Amazingly the game even though highly flawed got a remake in 2013, developed by Austrian company Crafty Studios and published by United Independent Entertainment, it was released on Steam, the game received an even worse critical reception with the game currently sitting at an 18/100 on metacritic.
Even with this poor
first title the Realms of Arkania would received two further games the sequel Star
Trail was much better received with Electronic Entertainment giving the game a
4/5 while Computer Player gave the game a solid 8/10 with PC Gamer US writer
Trent C Ward saying PC Gamer US, Trent C. Ward called Star Trail "a must
for every diehard RPG enthusiast", and "a great title for those
who're tired of adventure games masquerading as RPGs.
The game would
receive the full remake treatment in 2016 when Crafty Studios would make up for
their dismal remake of the original the game currently sits at a very positive
review rating on steam it is not without critics though with spelling, grammer,
clunky UI and general unpolished feel as well as technical issues mentioned in
user reviews.
Shadows over Riva
would be the final instalment in the Realms of Arkania series and one of the
last games released by Attic Entertainment Software the game released on DOS
and windows in 1996, the game is more focussed with it set around the small
costal town of Riva and its surrounding area unlike previous games the
prominent travelling related gameplay is stripped back with the town of Riva
much larger than the settlements of previous games, Shadows over Riva was also
the first game in the series to ship on CD-ROM and featured SVGA graphics and
smooth scrolling 3D world other than these changes the gameplay stays very
similar to previous games in the series.
Shadows over Riva would be the final entry in the Realms of Arkania series
The company become
inactive in 2001 in an interview with PC Games magazine in Germany, Henkel said
he had grown tired of making the same old types of games over and over while
other members of the Attic team wanted to milk the popular Dark Eye series
leading to disagreements and the eventual end of Attic, in 2005 Hans-Jürgen
Brändle one of the original trio who started up Attic sadly passed away in Las
Vegas.
Comments
Post a Comment