Gone But Not Forgotten Video Game Developers/Publishers Lost 2000-2017 - SegaSoft
Gone But Not
Forgotten Video Game Developers/Publishers Lost 2000-2017
With their
headquarters in Redwood City, California, SegaSoft was a joint venture between
Sega Enterprises and CSK Corporation who were the majority stakeholders in Sega
at the time. The company was set up to develop and publish single player and
multiplayer games for the PC market and the Sega Saturn, the company operated
primarily in North American market during their five years in operation.
Isao Okawa who is the
ex chairman of Sega Enterprises was a key figure in SegaSoft, CSK Corporation
also known as CSK Holdings was Okawa’s company who he had been with since its
formation in 1968 with CSK taking a majority share of Sega in 1984, Okawa was
also key in the development of the Dreamcast with Okawa providing over US$40
million, Okawa sadly passed away from Heart Failure in March of 2001 aged 74.
In 1996 SegaSoft
expanded their publishing efforts with the company now publishing for all
viable platforms and not just the PC and Saturn, by the end of 1998 the company
had released and estimated 24 games in total, one of their earliest titles
released back in 1996 was a title called Rocket Jockey developed by Rocket
Science Games and published by SegaSoft.
The game was a combination of think
horse racing meets wipeout with players flying around on a rocket sled using
grappling hooks on either side to steer, the grappling hooks can also be used
to pick up objects such as mines, sporting equipment, bodies, they can also be
connected to create a clothesline across the track, the game was initially
earmarked for a Playstation release but hardware limitations resulted in the
game only releasing on PC.
Rocket Jockey a cross between Horse Racing and Wipeout with a few other games thrown in as well
Initially the game
was well received by critics and was hyped up by SegaSoft themselves however the
steep hardware requirements and late patch to add LAN support would eventually
hurt the game, the game currently suffers from a common theme with older games
software rot with the game suffering compatibility issues with modern systems
that is if you can even get the game to work.
Obsidian not to be
confused with the developer was an adventure game developed again by Rocket
Science Games and published by SegaSoft and would be one of the last games that
SegaSoft would be involved and would also be one of the last games developed by
Rocket Science Games who closed their doors in 1997 like previous SegaSoft
published games it had bugs one major one which prevented the player from
completing the game.
SegaSoft also
produced an online PC gaming system called Heat.net which proved popular for
hosting not just first and second part games but also third party games with
major titles such as Baldur’s Gatem Diablo, Duke Nukem 3D, Quake, Quake 2,
Unreal Tournament and Warcraft II Tides of Darkness using the system.
Heat.net also ran a collegiate
gaming league called HeatCIGL (College Internet Game League) with 1100
registered schools playing Quake II and Unreal Tournament in teams representing
their respective colleges with the winning team taking away $5000.
The system was not
without major issues however Heat.net used a degree system which would pay
players to play games with players receiving one degree for each hour played
towards the end of Heat.net’s life this system was highly abused with players
leaving the games running overnight and easily making $4 a day from the system
Heat.net did try to bring in measures to prevent this suck as parking police
and reducing the value of degrees by 80% however by this time the damage was
done add in the advancements in game development which saw games having their
own matchmaking systems as a result Heat.net was surplus to requirements.
SegaSoft ceased to
exist in 2000 unlike previous companies I have covered SegaSoft did not get
closed down or go bankrupt instead the company was restructured and renamed as Sega
Games Co., Ltd.
Comments
Post a Comment